4.7 Article

Selection of Optimal Building Facade Texture Images From UAV-Based Multiple Oblique Image Flows

Journal

IEEE TRANSACTIONS ON GEOSCIENCE AND REMOTE SENSING
Volume 59, Issue 2, Pages 1534-1552

Publisher

IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/TGRS.2020.3023135

Keywords

Solid modeling; Buildings; Urban areas; Cameras; Data models; Unmanned aerial vehicles; Three-dimensional displays; Facades; image flow; oblique photogrammetry; optimal algorithm; texture; texture mapping; unmanned aerial vehicle (UAV)

Funding

  1. National Natural Science of China [41431179, 41961065]
  2. Guangxi Science and Technology Base and Talent Project [Guike AD19254002]
  3. Guangxi Innovative Development Grand [GuikeAA18118038, GuikeAA18242048]
  4. Guangxi Natural Science Foundation for Innovation Research Team [2019GXNSFGA245001]
  5. National Key Research and Development Program of China [2016YFB0502501]
  6. Guilin Research and Development Plan Project [20190210-2]
  7. BaGui Scholars Program of Guangxi

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This article presents an optimization method for selecting optimal building facade texture images from oblique images captured by multiple cameras onboard UAV. By using multiobjective functions and considering geometric correction, color equalization, and texture repair, the proposed method significantly reduces memory usage while maintaining high image quality.
Oblique photogrammetry with multiple cameras onboard unmanned aerial vehicle (UAV) has been widely applied in the construction of photorealistic three-dimensional (3-D) urban models, but how to obtain the optimal building facade texture images (BFTIs) from the abundant oblique images has been a challenging problem. This article presents an optimization method for selection of BFTIs from the image flows acquired by five oblique cameras onboard UAV. The proposed method uses multiobjective functions, which consists of the smallest occlusion of the BFTI and the largest faade texture area, to select the optimal BFTIs. Geometric correction, color equalization, and texture repairment are also considered for correction of BFTIs distortions, uneven color, and occlusion by other objects such as trees. Visual C and OpenGL under the Windows Operating System are used to implement the proposed methods and algorithms. The proposed method is verified using 49 800 oblique images collected by five cameras onboard the Matrice 600 Pro (M600 Pro) UAV system over Dongguan Street, in the City of Jinan, Shandong, China. To restore the partially occluded textures, different thresholds and different sizes of windows are experimented, and a template window of $200\times200$ pixels(2) is recommended. With the proposed method, 2740 BFTIs are extracted from 49 800 oblique images. As compared with the Pix4Dmapper and Smart 3-D method, it can be concluded that the optimal texture can be selected from the image flow acquired by multiple cameras onboard UAV and the approximately 95 memory occupied by the original BFTIs is reduced.

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