4.5 Article

A puzzle-based material handling system for order picking

Journal

INTERNATIONAL TRANSACTIONS IN OPERATIONAL RESEARCH
Volume 28, Issue 4, Pages 1821-1846

Publisher

WILEY
DOI: 10.1111/itor.12886

Keywords

automated warehouses; goods-to-person order picking system; decentralized control; multiagent systems; numerical modeling; performance analysis

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This study introduces a new automated goods-to-person system based on a grid of unit-sized conveyors, utilizing a negotiation-based decentralized control algorithm for routing. It explores the effects of design parameters on system throughput and finds that throughput can increase by 77% when orders processed by different workstations have no SKU commonality. The level of SKU commonality also plays a role in layout choice.
We propose a new type of automated goods-to-person system based on a grid of unit-sized conveyors. The system uses a negotiation-based decentralized control algorithm to route required totes or cartons to one or more picking positions on the perimeter of the grid. We describe the algorithms to accomplish a puzzle-like movement of totes on the grid and explore several design parameters and their effects on system throughput. One interesting result is that a 77% increase in throughput is possible if the orders processed by different workstations have no SKU commonality. The degree of stock keeping unit (SKU) commonality also affects the choice of layout.

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