4.5 Article Proceedings Paper

Making and animating transformable 3D models

Journal

COMPUTERS & GRAPHICS-UK
Volume 54, Issue -, Pages 127-134

Publisher

PERGAMON-ELSEVIER SCIENCE LTD
DOI: 10.1016/j.cag.2015.07.014

Keywords

Transformable models; Segmentation; Character animation

Funding

  1. Taiwan Ministry of Science and Technology (MOST) [101-2628-E-009-021-MY3, 102-2221-E-009-082-MY3]
  2. UST-UCSD International Center of Excellence in Advanced Bioengineering - MOST I-RiCE Program [MOST 103-2911-I-009-101-]

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Transformable models are 3D models whose shapes can be changed by rotating or translating their component parts. They have a variety of applications in our daily lives, being used in film props and sets, robots, furniture, tools, and toys. Successful transformable models, however, are challenging to create. In this paper, we present a new approach to designing and animating a transformable model, in which a source model is optimally segmented based on a target model and skeleton provided by users, and the motion of transformation is mapped from the source to target models. Our experimental results indicate that our system can transform a 3D model plausibly. (C) 2015 Elsevier Ltd. All rights reserved.

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