4.7 Article

Depth-map completion for large indoor scene reconstruction

Journal

PATTERN RECOGNITION
Volume 99, Issue -, Pages -

Publisher

ELSEVIER SCI LTD
DOI: 10.1016/j.patcog.2019.107112

Keywords

Depth completion; MVS; 3D Reconstruction; Point cloud

Funding

  1. Natural Science Foundation of China [61632003, 61873265, 61572173]
  2. Henan Science and Technology Innovation Outstanding Youth Program [184100510009]
  3. Henan University Scientific and Technological Innovation Team Support Program [19IRTSTHN012]
  4. Fundamental Research Funds for the Universities of Henan Province [NS-FRF1604]

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Traditional Multi View Stereo (MVS) algorithms are often difficult to deal with large-scale indoor scene reconstruction, due to the photo-consistency measurement errors in weak textured regions, which are commonly exist in indoor scenes. To solve this limitation, in this paper we proposed a point cloud completion strategy that combines learning-based depth-map completion and geometry-based consistency filtering to fill large-area missing in depth-maps. The proposed method takes nonuniform and noisy MVS depth-map as input, and completes each depth-map individually. In the completion process, we first complete depth-maps using learning based method, and then filter each depth-map using depth consistency validation with its neighboring depth-maps. This depth-map completion and geometric filtering steps are performed iteratively until the number of depth points is converged. Experiments on large-scale indoor scenes and benchmark MVS datasets demonstrate the effectiveness of the proposed methods. (C) 2019 Elsevier Ltd. All rights reserved.

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