4.7 Article

A Differential Theory of Radiative Transfer

Journal

ACM TRANSACTIONS ON GRAPHICS
Volume 38, Issue 6, Pages -

Publisher

ASSOC COMPUTING MACHINERY
DOI: 10.1145/3355089.3356522

Keywords

radiative transfer; differentiable rendering; Monte Carlo path tracing

Funding

  1. NSF [1717178, 1730147, 1816041, 1900849, 1900927]
  2. NVIDIA fellowship
  3. Ronald L. Graham Chair
  4. UC San Diego Center for Visual Computing
  5. Direct For Computer & Info Scie & Enginr
  6. Div Of Information & Intelligent Systems [1900849] Funding Source: National Science Foundation
  7. Div Of Information & Intelligent Systems
  8. Direct For Computer & Info Scie & Enginr [1816041] Funding Source: National Science Foundation

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Physics-based differentiable rendering is the task of estimating the derivatives of radiometric measures with respect to scene parameters. The ability to compute these derivatives is necessary for enabling gradient-based optimization in a diverse array of applications: from solving analysis-by-synthesis problems to training machine learning pipelines incorporating forward rendering processes. Unfortunately, physics-based differentiable rendering remains challenging, due to the complex and typically nonlinear relation between pixel intensities and scene parameters. We introduce a differential theory of radiative transfer, which shows how individual components of the radiative transfer equation (RTE) can be differentiated with respect to arbitrary differentiable changes of a scene. Our theory encompasses the same generality as the standard RTE, allowing differentiation while accurately handling a large range of light transport phenomena such as volumetric absorption and scattering, anisotropic phase functions, and heterogeneity. To numerically estimate the derivatives given by our theory, we introduce an unbiased Monte Carlo estimator supporting arbitrary surface and volumetric configurations. Our technique differentiates path contributions symbolically and uses additional boundary integrals to capture geometric discontinuities such as visibility changes. We validate our method by comparing our derivative estimations to those generated using the finite-difference method. Furthermore, we use a few synthetic examples inspired by real-world applications in inverse rendering, non-line-of-sight (NLOS) and biomedical imaging, and design, to demonstrate the practical usefulness of our technique.

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