4.7 Article

The Game of Drones: rapid agent-based machine-learning models for multi-UAV path planning

Journal

COMPUTATIONAL MECHANICS
Volume 65, Issue 1, Pages 217-228

Publisher

SPRINGER
DOI: 10.1007/s00466-019-01761-9

Keywords

Drones; UAVs; Simulation; Machine-learning algorithms

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The goal of this article is to provide basic modeling and simulation techniques for systems of multiple interacting Unmanned Aerial Vehicles, so called swarms, for applications in mapping. Also, the paper illustrates the application of basic machine-learning algorithms to optimize their information gathering. Numerical examples are provided to illustrate the concepts.

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