Journal
CLINICAL SIMULATION IN NURSING
Volume 10, Issue 1, Pages E19-E24Publisher
ELSEVIER SCIENCE INC
DOI: 10.1016/j.ecns.2013.06.006
Keywords
Second Life; online virtual world; virtual reality; avatar; simulation; nurse-educator; nursing education; innovative teaching/learning strategies; teaching/learning; computer self-efficacy
Categories
Ask authors/readers for more resources
Background: Innovative teaching/learning strategies that simulate real world situations are needed. The virtual world of Second Life (SL) provides an opportunity for nurse-educators to develop meaningful, simulated learning experiences that are transferrable to the real world of nursing practice. Methods: Students enrolled in a graduate nursing education course were invited to complete pre- and post-activity surveys regarding perceptions and experiences related to using SL as a teaching/learning strategy. Results: The simulated role play experience in SL helped 10 of 11 students to apply concepts regarding the lived experience of marginalized persons. Seven described a meaningful learning experience; 11 reported a sense of presence and connectedness. Barriers and challenges related to technology, self-efficacy, and communication within the virtual world were identified. Conclusion: With careful planning, the use of SL as an innovative teaching/learning strategy for nursing education was validated. (C) 2014 International Nursing Association for Clinical Simulation and Learning. Published by Elsevier Inc. All rights reserved.
Authors
I am an author on this paper
Click your name to claim this paper and add it to your profile.
Reviews
Recommended
No Data Available