4.7 Article

Effects of punishment in a mobile population playing the prisoner's dilemma game

Journal

PHYSICAL REVIEW E
Volume 84, Issue 6, Pages -

Publisher

AMER PHYSICAL SOC
DOI: 10.1103/PhysRevE.84.066115

Keywords

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Funding

  1. Ministry of Science [SimulPast-Consolider-CSD-2010-00034, FIS-2009-13050]
  2. Generalitat de Catalunya [2009-SGR-374]
  3. Ministry of Education

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We deal with a system of prisoner's dilemma players undergoing continuous motion in a two-dimensional plane. In contrast to previous work, we introduce altruistic punishment after the game. We find punishing only a few of the cooperator-defector interactions is enough to lead the system to a cooperative state in environments where otherwise defection would take over the population. This happens even with soft nonsocial punishment (where both cooperators and defectors punish other players, a behavior observed in many human populations). For high enough mobilities or temptations to defect, low rates of social punishment can no longer avoid the breakdown of cooperation.

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