4.6 Article

Cycle frequency in standard Rock-Paper-Scissors games: Evidence from experimental economics

Journal

PHYSICA A-STATISTICAL MECHANICS AND ITS APPLICATIONS
Volume 392, Issue 20, Pages 4997-5005

Publisher

ELSEVIER
DOI: 10.1016/j.physa.2013.06.039

Keywords

Rock Paper Scissors game; Cycle; Social state; Population dynamics; Evolutionary trajectory

Funding

  1. 985 Project at Zhejiang University
  2. SKLTP of ITP-CAS [Y3KF261CJ1]
  3. Knowledge Innovation Program of Chinese Academy of Sciences [KJCX2-EW-J02]
  4. National Science Foundation of China [11121403, 11225526]

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The Rock-Paper Scissors (RPS) game is a widely used model system in game theory. Evolutionary game theory predicts the existence of persistent cycles in the evolutionary trajectories of the RPS game, but experimental evidence has remained to be rather weak. In this work, we performed laboratory experiments on the RPS game and analyzed the social-state evolutionary trajectories of twelve populations of N = 6 players. We found strong evidence supporting the existence of persistent cycles. The mean cycling frequency was measured to be 0.029 +/- 0.009 period per experimental round. Our experimental observations can be quantitatively explained by a simple non-equilibrium model, namely the discrete-time logit dynamical process with a noise parameter. Our work therefore favors the evolutionary game theory over the classical game theory for describing the dynamical behavior of the RPS game. (C) 2013 The Authors. Published by Elsevier B.V. All rights reserved.

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