4.5 Article

Fast computation of scattering maps of nanostructures using graphical processing units

Journal

JOURNAL OF APPLIED CRYSTALLOGRAPHY
Volume 44, Issue -, Pages 635-640

Publisher

WILEY-BLACKWELL
DOI: 10.1107/S0021889811009009

Keywords

-

Ask authors/readers for more resources

Scattering maps from strained or disordered nanostructures around a Bragg reflection can be either computed quickly using approximations and a (fast) Fourier transform or obtained using individual atomic positions. In this article, it is shown that it is possible to compute up to 4 x 10(10) reflections atoms s (1) using a single graphics card, and the manner in which this speed depends on the number of atoms and points in reciprocal space is evaluated. An open-source software library (PyNX) allowing easy scattering computations (including grazing-incidence conditions) in the Python language is described, with examples of scattering from non-ideal nanostructures.

Authors

I am an author on this paper
Click your name to claim this paper and add it to your profile.

Reviews

Primary Rating

4.5
Not enough ratings

Secondary Ratings

Novelty
-
Significance
-
Scientific rigor
-
Rate this paper

Recommended

No Data Available
No Data Available